
Getting all the experience for five different stages will also unlock “ EXPERIENCE.” This is something you’re going to have to do in order to reach level 10 anyway. If you’re spotted, either die or reload your checkpoint to try again. In order to reach level 10, you’re going to have to take out almost every enemy while they are unaware. Each stage has a set amount of experience that you can earn. You’ll know you gained experience when you see a star leave an enemy’s body after taking them out. You won’t get any experience for knocking out an enemy when they are alerted. You’ll gain experience points for taking out unaware enemies. This is an unmissable story related Trophy/Achievement.Ĭomplete the part “Something stinks really bad”.Ĭomplete the part “Welcome to the Jungle”.Ĭomplete the part “Engineering problems”.Ĭomplete the part “A thousand eyes are watching you”. This is going to be your main method of gathering the required materials for puzzles and story progression. Almost everything in the environment in UnMetal can be punched and destroyed.

When you load up a chapter, your inventory and Trophy/Achievement progress will be set back to whatever it was when you were originally on whatever chapter you’ve selected to replay. There is chapter select after you’ve beaten the game, so you can go back and clean up anything that you may have missed your first time through. Also, the boss related Trophies and Achievements will be more difficult to earn on hard.

Hard is unlocked from the very beginning, so this could be done in a single playthrough if you like.Īlthough it’s not a bad idea to playthrough on a lower difficulty at first to learn the game and puzzles. You’re going to have to play on hard in order to fully complete this list. Most of this list is made up of story related and miscellaneous Trophies and Achievements.

Welcome to the Trophy and Achievement guide for UnMetal! This tongue and cheek take on the stealth genre brings with it a very manageable Trophy and Achievement list.
